Photos, Photos Everywhere!

December 24, 2005

Wow.

I just did a Goole Images search on the term "blakespot," which is the name of my homepage as well as my nick on many sites on the 'net. What I saw returned by the most savvy of search engines is a veritable feast for the eyes of (mainly retro) computer hardware and other interesting bits of visual wonder. Photos I'd forgotten I even had online. My first homepage went online in 1994, now eleven years ago, and this visual stroll down memory lanes makes that pretty easy to believe.

A Yahoo images search on the same term returns a shorter, but interesting group of images as well.

I thought I'd share.

Posted by blakespot at 1:07 AM | Comments (2) | TrackBack

Minimig: The FPGA Amiga

December 20, 2005

My regular readers will recall that I setup my most interesting system of all, a C-One system—"the reconfigurable computer," earlier this year. The C-One is often billed as "a super Commodore 64," but it's really far more. Various system "cores," hardware descriptions written in Verilog, can be uploaded into the two FPGAs (field-programmable gate arrays) at the heart of this 65C816-based machine, allowing it to "become" the hardware described by the cores. Virtually any computer with a 16-bit (or smaller) bus can be described by the C-One. Currently available cores include the Commodore 64, Vic 20 and Amstrad 464 and 6128, with many other cores planned, including the Apple IIgs. Jeri Ellsworth designed the C-One as well as the C64 DTV, which has drawn significant press on its own.

Well, as it turns out, Jeri is not the only one with a hunger for bringing back old Commodores by way of the magical FPGA. I was browsing the forum topics over at Amiga.org when one in particular jumped out at me, started earlier this month: Amiga in an FPGA : Minimig. Assuming the post was going to be so much starry-eyed daydreaming, I began to read and was amazed and excited to discover that this was indeed nothing of the sort. It's real. Dennis van Weeren has built an FPGA-based Amiga.

Dennis' goal is to create a fully functional PAL OCS Amiga 500 with a few added bells and whistles. The hardware involved is a Xilinx Spartan-3 FPGA board featuring a 400K gate FPGA, 1MB SRAM, PS/2 interface, power regulators as well as three daughterboards: a processor board featuring a Motorola 68000, a small clock circuitry board, and an interface board with an MCC flashcard interface, joystick interface, and videodac and audiodac connectors. Currently the Amiga's custom chips: OCS Agnus, Paula, and OCS Denise, as well as both CIAs, are running in the FPGA (60% of which is currently utilized).

The Minimig is still a work in progress, but as can be seen from Dennis' uploaded photos, the machine is close to fully functional, running at full speed and able to load many games without issue. The best way to get a feel for the current state of the project is by way of the aforelinked forum thread in which Dennis himself posts frequent updates.

It's unclear where this project will go from here. Will the Minimig become a perfect facsimilie of the Amiga 500? Will Dennis be the only one fortunate enough to call it his own? How big a market is there for this unit, if mass-produced? I can say with certainty that he would have at least one customer if the Minimig were brought to market....

Dennis responded, within his original Amiga.org forum thread, to some who suggested that the whole project is a hoax. The post serves as a nice technical overview of the system as a whole:

    To those who think this is a hoax, let me tell you some details about how minimig works:

    The idea is that minimig has the Amiga core (the custom chipset) implemented in an FPGA. The CPU and SRAM is not implemented in the FGPA. To keep things simple I have merged the Amiga chipram bus and fastram bus into a single synchronous bus running at 7.09379MHz. This makes Minimig a functional replica, not a circuit-level replica. This bus only exists inside the FPGA. To connect the RAM and CPU, 2 bridges exist that translate the internal synchronous bus to the asynchronous busses of the SRAM and CPU. Inside the FPGA, all devices (including the cia's) connect to this synchronous bus. Because the bus run's at twice the speed of the original Amiga chipram bus, I can allocate the odd cycles to the chipset and the even cycles to other devices. The system does not have a ROM, instead kickstart is loaded from the MMC card into the RAM. This is done by a small bootrom that does exist inside the FPGA. I currently have only 1MB of SRAM of which half is devoted to chipram and the other half to kickstart area. If you look at the picture of the complete system, you can see an additional chip that sits between the FPGA board and the MMC card, this is a PIC18LF252 microcontroller that implements the FAT16 filesystem and "emulates" a floppy drive. This is much easier and more comfortable than using a real floppy drive.

    Please understand that this is for real. It is not working perfectly yet and a lot of software stalls while loading (diskcontroller is not OK yet) but it does work. As soon as I have some more software running I will be happy to show this at a meeting or show. (I believe there is one every couple of months in Maarssen, the Netherlands)

    Dennis

Posted by blakespot at 7:57 AM | Comments (6) | TrackBack

Retro Gamer Issue 19 Arrives!

December 12, 2005

A while back I made the sad report that Retro Gamer magazine's future looked bleak given the financial crash of publishing house Live Publishing. More recently came the bright and happy news that Retro Gamer would be saved by Imagine Publishing who would be bringing issue 19 in December.

Well, friends, issue 19 arrived late last week and, I must say, in its new incarnation it's at least every bit as good as it was before, refreshed with a new layout. It is not clear if the bundled CD will be available in this new run (the complimentary copy I received as a subscriber of the old Retro Gamer did not come with a cover CD). Either way, I will be subscribing immediately.

UPDATE: Subscribe now from RetroGamer.net.

Posted by blakespot at 8:56 AM | Comments (1) | TrackBack