Can A Computer Make You Cry?

September 30, 2009

I started life on a TI-99/4A. After a year or so I sold it and got what I considered my first "real" computer, the just-released Apple //c in the first half of 1984. (No offense to TI-99 aficionados intended.) In that time, the most compelling home computer game studio was Electronic Arts. Back then they spoke of their developers as "software artists" and produced a series of ads that depicted them as rockstars. Their game packaging even looked like an LP sleeve. I recall those ads well and they fed into the mythos that was the Electronic Arts game studio. I had so much fun with Archon, Pinball Construction Set, Music Construction Set, and Seven Cities of Gold in those days it's silly.

I recall the ads in magazines of the time. EA was such a great force in the home computing scene back then. Neil Young of major iPhone game studio ng:moco often invokes those heady days of garage programmers and true, indie, creative gamemaking.

Three or four years ago I decided I really wanted to grab one of the EA rockstar / "We See Farther" / "Can a video game make you cry" ad posters for the wall of my own personal Byte Cellar. I looked high and low for quite a while, but found none. Until, one day, I learned that a regular on the Macintosh IRC channel I've frequented for the last 11 years had just such a poster. I attempted to purchase it from him repeatedly, but he never wanted to sell.

Until recently.

Thankfully, he was willing to part with the poster. I jumped at the chance. The poster came as a fold-out in the November 1983 issue of Electronic Fun with Computers and Games magazine. He sent me the poster and the magazine it came with.

I was quite happy to finally have acquired said poster and was quick to get it framed and hung on the wall. It was several weeks before I took a look at the included magazine, however. But the magazine, it turns out, might be the biggest treasure of all.

I mentioned that I started out on the TI-99/4A. It was my first computer and the one on which I learned BASIC. I used to buy this or that computer magazine at random, hoping to find a TI-99 game to type in and play. I was 11, way back when.

One day I bought this magazine that had a pretty solid side-view shooter involving aircraft and an aircraft carrier. It was known as Pearl Harbor by Jerry Hunter. I was quick to type it in, save it on tape, and spend hours enjoying its arcade action. Good times, way back when.

Imagine my surprise when I began thumbing through the pages of the magazine sent to me by this IRC pal and recognizing articles and advertisements. And right there, at the end, was the program listing for Pearl Harbor. This is that magazine -- the only issue of that particular magazine that I ever purchased -- which contained the game I so enjoyed in my meager, early days of computing, back when typing it in was half the fun.

I paid dearly for said magazine and poster, but feel it was well worth it. I consider the pair to be one of my most precious retro finds. It seems it's all about getting back to those golden days. Here, it seems, I struck a goldmine of nostalgic bliss.

Posted by blakespot at 6:44 PM | Comments (5)

Interesting Computer Ads From 25 Years Ago

September 5, 2009

Every so often I'll grab a computer magazine from days past off my shelf at random and thumb through it while waiting on a download. Just the other day I did so and ended up with the June 1983 issue of Creative Computing magazine. It's a great issue that took me back to my very early days dabbling with computers (I got my first computer for Christmas 1982).

One of the most interesting aspects of this magazine is the collection of advertisements over 25 years old. From the overall style, to the products themselves, these ads provide a true glimpse into a whole other era of technology.

I've scanned a few of the more interesting ads found in the issue. Have a look, and I hope you enjoy.

Posted by blakespot at 5:05 PM | Comments (5)